Full notes
Full Don't Mess Up update
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Repeated intro
Hey friends, I've had a couple of messages asking about the future of Don't Mess Up, so it's about time that I talk about it. First of, you may notice that I removed the May 20th release date. I never intended it to be public or to release it then. That was a mistake on my end to not update it or hide it. I've been very busy with a lot of amazing work for great clients, though you probably won't care about that. I'm also working on my next game, and hopefully you will care about that. I've also been traveling around for work, and, well not sure if there is a reason to care but hey, think what you want. I was hoping to release an update right after CeBIT to fix bugs I encountered there, I just never had the time to put the last coat of paint on it and assumed not many of you cared anyway. For some reason in the past couple days I've had quite a few people asking for updates and telling me they still play the game. It got my gears turning. I had a few ideas for release but never an actual plan. I think it's time for me to get the game out of limbo and tell everyone what's next. I have an idea, that the more I think about, the more it makes sense. I'm not quite ready to release, but it's exciting and I can't wait to share with y'all. Let's just say, the game will keep growing, and there will be an actual release, that hopefully contains all the things that I wanted this game to have. I know it's not much, but I want to make it clear that game isn't dead and that I want it to be released for realsies. I don't know when, I just know how. Anyway, I don't know how to end this, so here's a low quality picture of my dog:
What changed
- Gameplay
Don't Mess Up changes
Source
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