HomeGamesUpdatesPricingMethodology
Steam News22 June 202612d ago

Patch 1.2.X

Hi everyone! First, I want to thank you all for helping the game reach 100+ reviews. This is AWESOME!

Full notes

Full Don't Let It Starve update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes0 additions2 changes0 removals
  • Gameplay
  • Fixes
  • Store
  • Performance
changedFor this patch, almost everything is focused on bug fixes and small improvements based on the feedback I received during the first week after launch:
fixedFixed the DNA Tool description not showing the consumable tag.
fixedFixed a bug where resetting your game with the Potion would cause tools to appear in the Tool Shop.
fixedFixed a late-game bug where the score fire effect would trigger too early.
fixedFixed a bug where the Mirror would fail to clone tools if the table was full.
fixedFixed integer overflow issues affecting the following items: Meat Grinder, Double Food, Little Push, Half-Full Glass, and Diet Pill.

Don't Let It Starve changes

changedFor this patch, almost everything is focused on bug fixes and small improvements based on the feedback I received during the first week after launch:
fixedFixed the DNA Tool description not showing the consumable tag.
fixedFixed a bug where resetting your game with the Potion would cause tools to appear in the Tool Shop.
fixedFixed a late-game bug where the score fire effect would trigger too early.
fixedFixed a bug where the Mirror would fail to clone tools if the table was full.

Hi everyone!

First, I want to thank you all for helping the game reach 100+ reviews. This is AWESOME!

For this patch, almost everything is focused on bug fixes and small improvements based on the feedback I received during the first week after launch:

  • Fixed the DNA Tool description not showing the consumable tag.

  • Fixed a bug where resetting your game with the Potion would cause tools to appear in the Tool Shop.

  • Fixed a late-game bug where the score fire effect would trigger too early.

  • Fixed a bug where the Mirror would fail to clone tools if the table was full.

  • Fixed integer overflow issues affecting the following items: Meat Grinder, Double Food, Little Push, Half-Full Glass, and Diet Pill.

  • Fixed the Prize Popsicle description not updating correctly when a Lucky Horseshoe was equipped.

  • Fixed a bug that could cause the game to crash on startup if the save file became corrupted.

  • Fixed a bug where players coming from the demo could open the Safe and find nothing inside.

  • Adjusted the rarity of some dishes.

  • Fixed various text issues in Portuguese and Japanese.

That's it for this patch! Lots of bug fixes and a little bit of balancing.

Thank you to everyone who played the game and took the time to report these issues. Your feedback has been incredibly helpful.

Cheers, - Eduardo Scarpato

Source

Steam News / 22 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.