Full notes
Full Don't Kill Rumble update
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Repeated intro
Hello everyone!
The inspiration behind Don't Kill Rumble came from many different places. Some of the biggest influences were mountain running, boxing, and even sumo wrestling, where positioning and well-timed shoves can make all the difference. Visually, Finn from Adventure Time and the stylized 3D look of The Bad Guys helped us shape the game's identity.
Now we're curious to hear from you: when you look at Don't Kill Rumble, what comes to mind? Is there a game, TV series, movie, or concept that it reminds you of?
We'd love to hear your thoughts in the comments!
Source
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