HomeGamesUpdatesPricingMethodology
Steam News9 April 20262mo ago

Dev Update #1: The First EA Update

Hey everyone! It’s only been a short while since the last update, but we’ve been working on something bigger behind the scenes. Our next major update is on the way.

Full notes

Full Don't Freeze: A Winter Card Survival update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

0 fixes4 additions1 change1 removal
  • Gameplay
  • Balance
removedNew Combat SystemCombat is now more deliberate and meaningful. Encounters are more realistic, more dangerous, and require better decision-making to survive. Yes, you can no longer shiv a moose like it’s a walk in the park.
addedNew WeaponsA new set of weapons is being introduced, giving you a better fighting chance against the tougher wildlife.
addedNon-Combat Animal EncountersNot every encounter leads to a fight. Some animals can now be observed, avoided, or approached differently depending on the situation.
addedNew AnimalsMore wildlife has been added to the wasteland, making each encounter less predictable.
addedNew InjuriesAnimal encounters now carry more lasting consequences, with new types of injuries to manage and recover from.
changedImproved Hand WarmerThe hand warmer has been improved to make it more reliable and effective in keeping you warm when it matters most.

It’s only been a short while since the last update, but we’ve been working on something bigger behind the scenes.

Our next major update is on the way. We’ll be sharing more details soon, but here’s a first look at what’s coming:

New Combat System

Combat is now more deliberate and meaningful. Encounters are more realistic, more dangerous, and require better decision-making to survive. Yes, you can no longer shiv a moose like it’s a walk in the park.

New Weapons

A new set of weapons is being introduced, giving you a better fighting chance against the tougher wildlife.

Non-Combat Animal Encounters

Not every encounter leads to a fight. Some animals can now be observed, avoided, or approached differently depending on the situation.

New Animals

More wildlife has been added to the wasteland, making each encounter less predictable.

New Injuries

Animal encounters now carry more lasting consequences, with new types of injuries to manage and recover from.

Improved Hand Warmer

The hand warmer has been improved to make it more reliable and effective in keeping you warm when it matters most.

New Starting Item: Flashlight

You’ll now begin with a flashlight, helping you get through the first night even if you don’t manage to craft a torch.

_____

We can’t wait to share more with you.

Jerry & Yune

Source

Steam News / 9 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.