HomeGamesUpdatesPricingMethodology
Steam News4 February 20242y ago

Update v1.0.4

The following modifications have been made: Added the function to skip events By default, events can be skipped after the second time. Note that events seen before this version are not treated as seen once.

Full notes

Full DON'T FACE UP update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Events
  • UI and audio
  • Maps
changedAdded the function to skip eventsBy default, events can be skipped after the second time. Note that events seen before this version are not treated as seen once. If you want to skip events seen in earlier versions, please enable the "Skip First Event" function from the options.
addedAdjustment of Field of ViewThe Field of View can now be adjusted in the range of 60~120. Please note that the brightened range will not change in order to prevent a significant impact on the difficulty level.
addedAddition of a function to return to the previous temporary save pointA function to return to the previous provisional save point has been added, mainly in case progress becomes impossible. Please use this function from the options menu if necessary.
changedAdjustment of the difficulty level of the third stageAdjusted the behavior patterns of roaming characters and added hints to make it easier to conquer.
changedAdjustment of the difficulty level of the third stageOther minor adjustments

The following modifications have been made:

Added the function to skip events

By default, events can be skipped after the second time. Note that events seen before this version are not treated as seen once. If you want to skip events seen in earlier versions, please enable the "Skip First Event" function from the options.

Adjustment of Field of View

The Field of View can now be adjusted in the range of 60~120. Please note that the brightened range will not change in order to prevent a significant impact on the difficulty level.

Addition of a function to return to the previous temporary save point

A function to return to the previous provisional save point has been added, mainly in case progress becomes impossible. Please use this function from the options menu if necessary.

Adjustment of the difficulty level of the third stage

Adjusted the behavior patterns of roaming characters and added hints to make it easier to conquer.

Other minor adjustments

Source

Steam News / 4 February 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.