What changed
0 fixes0 additions1 change0 removals
changedSteam post image⠀ Over the past few months, we’ve made significant improvements: reworking the lighting, enhancing the atmosphere of the environments, and continuing to polish the core mechanics to make the experience feel cohesive, immersive, and alive. ⠀ 👻 Our goal is to maintain a delicate balance between comfort and tension — creating a world that feels inviting, yet never quite lets go of that sense of hidden danger. ⠀ ⚡️We’ll start sharing development updates more regularly from now on. We’re planning a playtest this summer and would love for you to take part in it. ⠀ Steam post image⠀ Thanks to everyone who has wishlisted the game — your support truly means a lot to us 💜 And if you’d like to help us grow, sharing the game with your friends would mean the world to us!
Don't Eat Me, Granny changes
changedSteam post image⠀ Over the past few months, we’ve made significant improvements: reworking the lighting, enhancing the atmosphere of the environments, and continuing to polish the core mechanics to make the experience feel cohesive, immersive, and alive. ⠀ 👻 Our goal is to maintain a delicate balance between comfort and tension — creating a world that feels inviting, yet never quite lets go of that sense of hidden danger. ⠀ ⚡️We’ll start sharing development updates more regularly from now on. We’re planning a playtest this summer and would love for you to take part in it. ⠀ Steam post image⠀ Thanks to everyone who has wishlisted the game — your support truly means a lot to us 💜 And if you’d like to help us grow, sharing the game with your friends would mean the world to us!
Hi! 🤝 We’re a small two-person team (yes — husband and wife), and we’re currently hard at work on our cozy fantasy horror adventure, Don’t Eat Me, Granny! ✨ ⠀
Steam post image⠀ Over the past few months, we’ve made significant improvements: reworking the lighting, enhancing the atmosphere of the environments, and continuing to polish the core mechanics to make the experience feel cohesive, immersive, and alive. ⠀ 👻 Our goal is to maintain a delicate balance between comfort and tension — creating a world that feels inviting, yet never quite lets go of that sense of hidden danger. ⠀ ⚡️We’ll start sharing development updates more regularly from now on. We’re planning a playtest this summer and would love for you to take part in it. ⠀ Steam post image⠀ Thanks to everyone who has wishlisted the game — your support truly means a lot to us 💜 And if you’d like to help us grow, sharing the game with your friends would mean the world to us!