Update log
Full Don't Die, Collect Loot update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- Fixes
- UI and audio
- Gameplay
- Performance
Fixed a bug where an item could appear duplicated in your inventory rarely, causing some strange effects
Fixed a few bugs that could cause negative run scores
Re-enabled the icons on items that represent coherence, equipped items, etc
Echo Forger automatically applies a regex that displays Memory Crystals (yes, a UI version of this is coming! Consider it a sneak peek)
Fixed a bug where the Gatekeeper NPC could yap at you through the pause window
Astral Incursions now spawn faster if Faster Boss Transitions are enabled
Evasion no longer checks if enemy attacks are spells or not. This is a buff
Fixed a bug where you could "scam" the Nexus gambler
Raging Swarm bees now teleport to you on level generation and boss fight start
Fixed a few bugs with Raging Swarm tracking
Thunderstorm Weather no longer can zap you while crafting
Ki'eth and his ilk can no longer attack while you are crafting
Re-enabled an accidentally disabled feature that backs up items during runs. If your run ends unfairly via a crash or softlock, the items should be added to your inventory the next time you load up the character. Obviously I aim to fix the root causes of these, but this should help for the time being
Source
