Don't Die, Collect Loot
Steam News 22 February 20262mo ago

0.4.1 Hotfix #5

Fixed a bug where an item could appear duplicated in your inventory rarely, causing some strange effects Fixed a few bugs that could cause negative run scores Re-enabled the icons on items that represent coherence, equi…

Update log

Full Don't Die, Collect Loot update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

5 fixes3 additions1 change3 removals
  • Store
  • Fixes
  • UI and audio
  • Gameplay
  • Performance
fixedFixed a bug where an item could appear duplicated in your inventory rarely, causing some strange effects
fixedFixed a few bugs that could cause negative run scores
addedRe-enabled the icons on items that represent coherence, equipped items, etc
changedEcho Forger automatically applies a regex that displays Memory Crystals (yes, a UI version of this is coming! Consider it a sneak peek)
fixedFixed a bug where the Gatekeeper NPC could yap at you through the pause window
addedAstral Incursions now spawn faster if Faster Boss Transitions are enabled
  • Fixed a bug where an item could appear duplicated in your inventory rarely, causing some strange effects

  • Fixed a few bugs that could cause negative run scores

  • Re-enabled the icons on items that represent coherence, equipped items, etc

  • Echo Forger automatically applies a regex that displays Memory Crystals (yes, a UI version of this is coming! Consider it a sneak peek)

  • Fixed a bug where the Gatekeeper NPC could yap at you through the pause window

  • Astral Incursions now spawn faster if Faster Boss Transitions are enabled

  • Evasion no longer checks if enemy attacks are spells or not. This is a buff

  • Fixed a bug where you could "scam" the Nexus gambler

  • Raging Swarm bees now teleport to you on level generation and boss fight start

  • Fixed a few bugs with Raging Swarm tracking

  • Thunderstorm Weather no longer can zap you while crafting

  • Ki'eth and his ilk can no longer attack while you are crafting

  • Re-enabled an accidentally disabled feature that backs up items during runs. If your run ends unfairly via a crash or softlock, the items should be added to your inventory the next time you load up the character. Obviously I aim to fix the root causes of these, but this should help for the time being

Source

Steam News / 22 February 2026

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