Full notes
Full Donjon Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
This update was focused mainly on the Expansion mode. I hope this will make the game in this mode more fun and relaxed, like a sandbox, in comparison with the Siege mode.
Changed the balance of arquebusers (damage reduced by 10, armor increased by 1).
Some descriptions have been changed.
Fixed bug with incorrect protection for units with iron merlons.
Small changes in particles.
Expansion mode changed:
The villages have been replaced by various productional buildings (now there are 7 of them).
Added inventory for units. Now in the Expansion mode, units can be equipped with weapons and armor of their own production, which increases their effectiveness.
Added resources. Now there are 13, they can be sold, or produced some from others (more valuable ones). Some can be transferred to units.
Also, the Expansion mode, there was a rebalance. Enemies now only appear after the construction of productional buildings. The cost of wooden walls is reduced. Most importantly, the color of the grass is changed :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
