What changed
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addedToday is a very exciting day. Today I get to announce the official Early Access release for my new game: Domino VR! So, how did this all start? Not a long time ago I bought my own HTC Vive after testing it in a local computer store. While I enjoyed playing games, I felt like I could make some fun games myself. Domino VR was one of those ideas. I've always wanted to get into game development and getting a game released on Steam seemed like something I'd never achieve, but here we are! I'd like to thank a few projects and persons that helped me turn the game into what it is right now: - Unity for the awesome physics the game depends on - VRTK by thestonefox for the amazing tools and examples for VR development in Unity - My friend Cybermaxke for making a few models (more to come) and helping with the script that spawns the falling dominos on the main menu - My friend Mr.Chippy for working on the game theme song (he will be doing more work on that once he gets back from vacation)
Domino VR changes
addedToday is a very exciting day. Today I get to announce the official Early Access release for my new game: Domino VR! So, how did this all start? Not a long time ago I bought my own HTC Vive after testing it in a local computer store. While I enjoyed playing games, I felt like I could make some fun games myself. Domino VR was one of those ideas. I've always wanted to get into game development and getting a game released on Steam seemed like something I'd never achieve, but here we are! I'd like to thank a few projects and persons that helped me turn the game into what it is right now: - Unity for the awesome physics the game depends on - VRTK by thestonefox for the amazing tools and examples for VR development in Unity - My friend Cybermaxke for making a few models (more to come) and helping with the script that spawns the falling dominos on the main menu - My friend Mr.Chippy for working on the game theme song (he will be doing more work on that once he gets back from vacation)
Today is a very exciting day. Today I get to announce the official Early Access release for my new game: Domino VR! So, how did this all start? Not a long time ago I bought my own HTC Vive after testing it in a local computer store. While I enjoyed playing games, I felt like I could make some fun games myself. Domino VR was one of those ideas. I've always wanted to get into game development and getting a game released on Steam seemed like something I'd never achieve, but here we are! I'd like to thank a few projects and persons that helped me turn the game into what it is right now: - Unity for the awesome physics the game depends on - VRTK by thestonefox for the amazing tools and examples for VR development in Unity - My friend Cybermaxke for making a few models (more to come) and helping with the script that spawns the falling dominos on the main menu - My friend Mr.Chippy for working on the game theme song (he will be doing more work on that once he gets back from vacation)