Full notes
Full Dominions 5 - Warriors of the Faith update
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What changed
- Gameplay
- Fixes
- Performance
- Events
- UI and audio
Dominions 5 - Warriors of the Faith changes
This is mainly a bug fix update, but there are a few new improvements as well. Most importantly it fixes a bug that removed excess gems from rituals if you changed the caster's magic items while he was casting it. Yomi also got a boost as their Oni now have full item slots in their spirit form as well.
General
Nation Overview now mentions if the nation can build underwater forts
Communion Masters with conservative gem usage didn't try to use spells of higher levels
Oni Spirits now have full items slots
Petrification could remain after battle ended in some rare circumstances, fixed
Fixed start location bug occurring when only a few nations had 'specstart'
Better randomization of who gets to attack an indie province first
Blood Vengeance can no longer punish its owner
Fix for Soul Slay not properly slaying the soul
Disease Demon now amphibian
Altering magic items no longer removes the Blood Hunt order
Fix for extra gems being removed from rituals when changing magic items
Faery Trod will no longer cross water boundary by mistake
Faery Trod can no be cast from kelp forests as well
Blood sacrifice bug fix
Fix for some battle effects not taking effect on very rare occasions
Fix for stats details when both blind and lost eye
Stability improvement
Event fix
Stat fixes
Typos fixed
Modding
New weapon command: #soulslaying
Source
Changelog.gg summarizes and formats this update. How we read updates.
