In this update2
Full notes
Full Dolls' Domain update
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What changed
- Compatibility
- UI and audio
- Gameplay
- Balance
- Performance
Dolls' Domain changes
Changelog:
Now playable on Steam Deck (via Proton / WINE) and macOS!
Saves are now stored in Steam Cloud!
Partial support for controllers has been added using SteamInput! (Note that UI navigation will still require a mouse/touchscreen, and some way to enter text if creating a new save file. Controller prompts are also not shown in the UI currently)
Reduced build size
The Poser now properly stops when the player sees her, and is less likely to shove her head and limbs through walls and doors
In VR, your hand has a larger hitbox for grabbing items that now extends to your fingers to make picking items up easier and more intuitive
In VR, the Chest of Drawers (present in Level 4 and 5) can now be grabbed from both handles for each of the drawers
The volume of various objects/interactions have been adjusted
Doors no longer creak when they are moved slowly
The pulleys in level 4 have a small cooldown added to prevent them being activated more than once by accident
Added souls to Her Dollhouse
Controller controls:
Left Stick: Player movement Right Stick: Camera movement
R2 / Right Trigger: Interact L2 / Left Trigger: Use
Cross / A / Bottom Button: Jump Circle / B / Right Button: Crouch
R1 / Right Shoulder: Pick up object L1 / Left Shoulder: Throw object R3 / Right Stick Press: Pick up object L3 / Left Stick Press: Throw object Square / X / Left Button: Pick up object Triangle / Y / Top Button: Throw object
D-Pad Left: Inventory slot 1 D-Pad Up: Inventory slot 2 D-Pad Right: Inventory slot 3 D-Pad Down: Toggle flashlight
OPTIONS / START: Pause menu
[PlayStation controller specific]
Finger touching right half of touchpad: Move camera with gyro sensor
[Steam Deck controller specific]
Finger touching right stick or touchpad: Move camera with gyro sensor
Right touchpad: Move camera Right touchpad click: Interact
Left touchpad: (Same as D-Pad)
What's next:
We're working on a release for Linux, but have run into some issues that will make this take longer
We'll be continuing to look into the issue where the game can crash when unfocused and refocused, but we have struggled to reproduce this issue. If you have experienced this issue and have any information to provide us, please let us know via our Discord (https://discord.com/invite/wdW2E2MZ4F)
We'll also be continuing to look into the issue where sometimes going AFK in VR causes the game to stop working. Likewise, if you have experienced the issue, please let us know via our Discord
Beginning work on v0.2!
Source
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