Full notes
Full Dollhouse of Dead update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes1 addition4 changes0 removals
- Gameplay
- Events
- UI and audio
- Fixes
changedReduced the danger level of certain enemies and traps
changedReduced the danger level of Quacktor event, the one with blue shooting ducks
addedAll deadly enemies now have sound indicators
fixedFixed a bug with John’s passive ability
changedImproved background sound
changedVisually updated the lobby
Dollhouse of Dead changes
changedReduced the danger level of certain enemies and traps
changedReduced the danger level of Quacktor event, the one with blue shooting ducks
addedAll deadly enemies now have sound indicators
fixedFixed a bug with John’s passive ability
changedImproved background sound
Reduced the danger level of certain enemies and traps
Reduced the danger level of Quacktor event, the one with blue shooting ducks
All deadly enemies now have sound indicators
Fixed a bug with John’s passive ability
Improved background sound
Visually updated the lobby
Fixed some other minor bugs
Source
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