In this update3
Full notes
Full Doll Impostor update
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What changed
- Fixes
- Compatibility
- Gameplay
- Maps
- Store
- Events
Doll Impostor changes
Welcome everyone once again to a new update! As I mentioned before, the reason for releasing this update so soon with Carnival so close is because an extremely important development was left pending for the previous update and ultimately wasn’t released due to time constraints. That very important thing is the definitive fix for the Fatal Errors caused after traveling in Multiplayer.
You can now try this version in betas from Steam (Beta - beta). Please, more than ever, we need your feedback, as this update modifies core parts of the game!
Madness gamemode
A new game mode has been added, Madness mode. In this mode, hours do not exist—everything happens while you remain within the focus of attention. As time passes, more and more things will start activating. It depends on multiple factors such as the impostor, time (it’s not fixed), and your active traps. It also introduces something new: real doll movement. Now they can be possessed by the impostor, chase you, and kill you!
This mode is available on all classic maps! And in the future, difficulties may be added just like in Classic mode!
Fatal Errors
Fatal errors caused by Unreal Engine 5 travel have been definitively fixed! Additionally, a transition has been implemented—now you can see the journey to the location using the host’s van!
Soundtrack
The Doll Impostor soundtrack has finally been released!
[dynamiclink href="https://store.steampowered.com/app/4598600"]
Van Transition
Since a different method is now used to move players (using level streaming instead of seamless travel), a van transition has been added to make the journey smoother, replacing loading screens entirely!
Multiple dolls warning
This is something you’ve been asking for since the beginning, and it’s finally here. By default, when you try to sleep to end a match, the game will check if there are crossed dolls or not. If 2 or more dolls are still not crossed, you’ll be warned and won’t be allowed to sleep. This can be disabled in the settings.
Robot customization
After the new Carnival map, many players wanted to customize their safehouse robot to match the new style—and now it’s possible!
Career Carnival
The Carnival map has been added to Career mode!
Steam Avatars!
All doll avatars have been added to Steam for anyone who wants to use them!Steam post image
Additions
Madness gamemode
All levels are now stream levels
Van transition
Robot customization in safehouse
Alert and prevent finishing a game without crossing dolls
Carnival career map
Steam avatars
Doll Impostor Soundtrack
Changes
Mama doll
Giselle doll
Brian doll
Thai localization
Russian localization
Fixes
Fatal errors when traveling (co-op)
Tutorial interaction in safehouse
Safehouse (House dolls) don't load by default
Slight lag on start (Safehouse)
Still gift in toy factory
House cases are not aligned
Cups are too loud (Carnival)
Cups do not have the correct sound
Can't click on swing (Daycare)
Can't see sky balloons (Carnival) [Multiplayer]
Elixirs are removed too fast (Career elixirs)
Some players re-run tutorial when joining safehouse
Jumpscare sound is too loud (Carnival)
Toy factory lag
Impostor and Matchmaking show "play" to new players instead of "unlock"
Source
Changelog.gg summarizes and formats this update. How we read updates.
