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Steam News14 July 202511mo ago

A Big Thank You!

On Friday the team at Blender Studio was proud & excited to finally share DOGWALK with everyone. And the response has been truly breathtaking!

Full notes

Full DOGWALK update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
addedWhat's NextWe're already working on getting a patch out to fix various issues. There were plenty of bugs still in the game that we didn't get ironed out in time for the release (and new discoveries through the gameplay you shared online).
addedMore Making-Of ContentWe're also busy writing more about how the game was made on our website. A new article on how we used Blender in combination with Godot is live now.

DOGWALK changes

addedWe're already working on getting a patch out to fix various issues. There were plenty of bugs still in the game that we didn't get ironed out in time for the release (and new discoveries through the gameplay you shared online).
addedWe're also busy writing more about how the game was made on our website. A new article on how we used Blender in combination with Godot is live now.

On Friday the team at Blender Studio was proud & excited to finally share DOGWALK with everyone. And the response has been truly breathtaking! Thank you all so much for playing and responding so positively :3

Our Launch Party

We did a live stream for the launch with a Q&A. Check it out if you haven't seen it. And thanks to everyone who joined!

[dynamiclink href="https://www.youtube.com/watch?v=7eRlX4b3HEU"]

What's Next

We're already working on getting a patch out to fix various issues. There were plenty of bugs still in the game that we didn't get ironed out in time for the release (and new discoveries through the gameplay you shared online).

In case you have any issues or bugs, post about it over on the Community Hub:

Report Issues/Bugs here

More Making-Of Content

We're also busy writing more about how the game was made on our website. A new article on how we used Blender in combination with Godot is live now.

Find out more

Thank you all so much. Happy dog-walking!

Source

Steam News / 14 July 2025

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