In this update2
Full notes
Full Doggo Dig Down update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Doggo Dig Down changes
Version 1.3 represents a long overdue "quality of life" update that makes several adjustments to existing features and adds some cool new stuff. For instance...
The Grappling Hook:
This new ability unlocks at the third power-up in the sky. You can freely switch between the dirtpack and grapple, making it much easier (and much more fun!) to traverse up through the ground.
Other Key Changes:
Improved movement animations for doggo.
New HUD elements to serve as reminders of which features you've unlocked. These can also be turned off in the pause menu settings.
Better-looking main menu that reflects if Ice Mode is enabled.
Several new sound effects.
Gamepad controls have been updated to utilize the D-pad for toggling hats and grid mode.
Some of the original hats have been restored, so there's now a mix of original and Halloween-themed hats.
Build radius starts out bigger and only needs one upgrade to max out.
Jetpack fuel has been significantly increased.
Carry limit upgrades have been slightly increased.
Heavy blocks have been removed, so there's no longer an underground barrier that requires a power-up to get past.
Source
Changelog.gg summarizes and formats this update. How we read updates.
