Full notes
Full Dog Sled Saga update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Dog Sled Saga changes
Road to Dog Sled Saga 1.0
This is the sixth of several upcoming updates themed around major changes to the game. We've mapped out the rest of the game's development looking towards exiting Early Access and releasing our mobile versions. We'd love your feedback as we go! Keep your eyes open for the rest of the final stretch. View this update on our website Previously: 5) Employee Update 4) Informed Decisions Update 3) Sponsorship Update 2) Operating Cost Update 1) Dog Dynamics Update
Changes
We've always felt that some skills, especially those that provide a speed boost, overpower all of the other ones. We enacted a long-planned change to help bolster the other skills. Introducing Star & Support skill classes! Also introducing the German Shepherd breed!
Skill Class
Star skills only apply to the dog whose skill triggers
Star skills include: Speed Boost, Competitive, Charge Up, Block Speed Drop
Support skills apply their effect to all dogs on the team for the duration of their dog's skill trigger
Support skills include: Light Eater, Good Catch, Tangle Free
German Shepherd breed added
Journal screen reworked
Unified Journal and Mentor screen with mode switching
Improve navigation UI
Added journal entries per dog breed
Fixed a few journal prompt triggers
Edited some journal entries and prompt
Various other fixes and improvements
This looks to be the last or second to last of these updates before the final release! Let us know in the comments, forums, Twitter, or Facebook if you have any feedback on this update. - Dan and Lisa
Source
Changelog.gg summarizes and formats this update. How we read updates.
