Full notes
Full Dog And Goblin update
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What changed
- Performance
- Workshop
- Balance
- Fixes
Dog And Goblin changes
Fixes and Optimizations:
Fixed an issue where the hammer had an abnormal stacking effect on the Priest.
Fixed a bug in Endless Mode where the Engineer could reduce the castle's health to zero.
Fixed a mismatch between the Gravedigger's description and its actual effect.
Fixed an issue where the Infernal counter was not functioning properly.
Fixed the damage in Endless Mode being excessively high, which caused an integer overflow with experience points.
Fixed an issue where Poison and Windfury randomly were not saved in the card attributes.
Fixed an issue where the Slime’s piercing effect did not work.
Fixed an issue where the Lich used a fixed attack value of 2 instead of its actual attack stat.
Source
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