In this update1
Full notes
Full Dog And Goblin update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Dog And Goblin changes
Update & Optimization
Cards
Fixed the bug with the effect of "Golden vs. Dragon."
Updated the descriptions for Engineer, Enemy (Shaman Link), Wolf, and Wolfgang.
Added an effect when Blademaster’s clones exceed the limit.
Salt no longer affects other salt effects.
FungiKing's card copy attack effect is now half of the permanent attack value.
Wolf Pack's attack power now only comes from cards on the field.
Fixed the animation speed of Crossbow and Arrow Tower, and the bug when there are too few targets.
UI
The recipe display for the card itself is always shown as '?'.
Card descriptions no longer show the description for itself.
Added a '???' description for synthesis cards when the recipe is not unlocked.
Cards that cannot be selected in the card gallery are now shown as semi-transparent, with a quantity of 0.
Updated race icons.
Shortened the duration of splash attacks and flying attack animations. Fast animation settings will now affect more animation options, such as enemy skills.
You can now delete multiple cards in a row, and manually close the window.
Added the shortcut key "Space" to skip the shop.
Fixed the issue where deleted coins were not counted in the score.
The score UI is now more prominent on the victory screen.
Features
Right-clicking now allows cards to be locked, preventing them from being used in synthesis; click again to unlock.
Source
Changelog.gg summarizes and formats this update. How we read updates.
