HomeGamesUpdatesPricingMethodology
Steam News13 June 20251y ago

[DODORI Demo] Update #3 is Complete!

Hello everyone, Update #3 is now live! This update focuses on improving the stage play experience.

In this update1

Full notes

Full DODORI update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, Update #3 is now live!

What changed

6 fixes2 additions9 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
changedThis update focuses on improving the stage play experience. Many of you shared feedback regarding the Skill Notes feature — we're still running internal tests and reviews to ensure it's polished before release. We’re working hard to deliver a more complete and satisfying gameplay experience. Thank you for your continued support!
changed🎵 Features marked with this icon are based on user feedback. We sincerely appreciate your interest and reports! [Improvements]
changedAdjusted the BGM volume balance across the title screen, stage selection, and gameplay screens.
changed🎵 Increased the scroll speed when navigating up/down the stage list on the selection screen.
changed🎵 Improved the UI visibility of single notes, double notes, and long notes during gameplay.
changed🎵 Updated the Perfect and Good judgement effects to make them more distinguishable.

DODORI changes

changedThis update focuses on improving the stage play experience. Many of you shared feedback regarding the Skill Notes feature — we're still running internal tests and reviews to ensure it's polished before release. We’re working hard to deliver a more complete and satisfying gameplay experience. Thank you for your continued support!
changed🎵 Features marked with this icon are based on user feedback. We sincerely appreciate your interest and reports! [Improvements]
changedAdjusted the BGM volume balance across the title screen, stage selection, and gameplay screens.
changed🎵 Increased the scroll speed when navigating up/down the stage list on the selection screen.
changed🎵 Improved the UI visibility of single notes, double notes, and long notes during gameplay.

This update focuses on improving the stage play experience. Many of you shared feedback regarding the Skill Notes feature — we're still running internal tests and reviews to ensure it's polished before release. We’re working hard to deliver a more complete and satisfying gameplay experience. Thank you for your continued support!

🎵 Features marked with this icon are based on user feedback. We sincerely appreciate your interest and reports! [Improvements]

  1. Adjusted the BGM volume balance across the title screen, stage selection, and gameplay screens.

  2. 🎵 Increased the scroll speed when navigating up/down the stage list on the selection screen.

  3. 🎵 Improved the UI visibility of single notes, double notes, and long notes during gameplay.

  4. 🎵 Updated the Perfect and Good judgement effects to make them more distinguishable.

  5. Improved the animation of combo effects during gameplay.

  6. Added visual and sound effects when character UI appears during gameplay.

  7. Added a new stage clear UI at the end of gameplay.

  8. Updated the background video for the “Tutorial” stage.

  9. Updated the background video for the “Under the Blossom” stage.

  10. 🎵 Replaced the default background video that appears when background video playback is turned OFF.

BUG FIXES

  1. 🎵 Fixed an issue where play records for each difficulty weren't displaying correctly on the stage selection screen.

  2. Fixed a bug where pressing Enter multiple times on the result screen would cause the next stage to start automatically.

  3. Fixed a bug where, after playing Normal/Hard difficulties on other stages, the Tutorial stage would incorrectly show button animations for those difficulties.

  4. 🎵 Fixed an issue where using Alt + Tab caused the camera to lock, preventing vertical movement.

  5. In Story Mode, Haru now avoids colliding with Sara when running.

  6. Fixed a bug where the game wouldn’t end properly if you changed maps without reading a message from Seha in Story Mode.

Source

Steam News / 13 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.