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Steam News6 June 202629d ago

New Guguk Ulti System | Devlog #1

DEVLOG #1 β€” THE ULTIMATE SYSTEM IS HERE! πŸ•ŠοΈπŸ’₯ Steam post image Hey everyone! Managing the chaos in Doctor Pigeon Simulator just got way more satisfying, because I've added an ultimate system to the game!

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  • Gameplay
addedSteam post imageHey everyone! Managing the chaos in Doctor Pigeon Simulator just got way more satisfying, because I've added an ultimate system to the game!
addedSteam post imageAs you know, up until now we've been trying to keep order in the hospital by slapping trolls one by one. But let's be honest β€” sometimes the trolls multiply so fast that dealing with them individually just wasn't enough. That's exactly where the new system comes in:
addedSteam post imageRight now there's only one ultimate, but I've got different ultimate types running through my head. Maybe multiple ultimates, each with its own effect and area of impact. I'm really curious to hear your thoughts on this β€” what kind of ultimates do you think I should add? πŸ‘‡
addedSteam post imageIf you want to try the demo, the Steam page is in the description. Don't forget to add it to your wishlist β€” see you in the next devlog! πŸ•ŠοΈ

Doctor Pigeon Simulator changes

addedHey everyone! Managing the chaos in Doctor Pigeon Simulator just got way more satisfying, because I've added an ultimate system to the game!
addedAs you know, up until now we've been trying to keep order in the hospital by slapping trolls one by one. But let's be honest β€” sometimes the trolls multiply so fast that dealing with them individually just wasn't enough. That's exactly where the new system comes in:
addedRight now there's only one ultimate, but I've got different ultimate types running through my head. Maybe multiple ultimates, each with its own effect and area of impact. I'm really curious to hear your thoughts on this β€” what kind of ultimates do you think I should add? πŸ‘‡
addedIf you want to try the demo, the Steam page is in the description. Don't forget to add it to your wishlist β€” see you in the next devlog! πŸ•ŠοΈ

DEVLOG #1 β€” THE ULTIMATE SYSTEM IS HERE! πŸ•ŠοΈπŸ’₯

Steam post image

Hey everyone! Managing the chaos in Doctor Pigeon Simulator just got way more satisfying, because I've added an ultimate system to the game!

As you know, up until now we've been trying to keep order in the hospital by slapping trolls one by one. But let's be honest β€” sometimes the trolls multiply so fast that dealing with them individually just wasn't enough. That's exactly where the new system comes in:

Now you press the SPACE key and...

EVERY troll on the screen gets wiped out in an instant, in full cinematic style. πŸ’€ Camera angles, effects, the weight of the moment... I crafted all of it carefully so you feel a real "burst of power" that goes way beyond slapping. The moment you trigger the ultimate is the moment you see Doctor Pigeon's true power.

So, why an ultimate system?

Because just slapping started to feel mechanically shallow after a while. The game needed a power you build up, an explosion you unleash at the right moment, and that satisfying screen-clearing payoff. Now there's a strategic layer too: when do you use your ultimate? Do you blow it right away, or wait until the trolls really pile up?

What's next?

Right now there's only one ultimate, but I've got different ultimate types running through my head. Maybe multiple ultimates, each with its own effect and area of impact. I'm really curious to hear your thoughts on this β€” what kind of ultimates do you think I should add? πŸ‘‡

If you want to try the demo, the Steam page is in the description. Don't forget to add it to your wishlist β€” see you in the next devlog! πŸ•ŠοΈ

Source

Steam News / 6 June 2026

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