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Steam News25 January 20233y ago

Demo Patch

Notes First off, I just wanted to say thanks to everyone for giving the game a shot! I got a lot of valuable comments, suggestions, and bug reports this week.

In this update4

Full notes

Full Dizzy Rogues update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions0 changes1 removal
  • Gameplay
  • UI and audio
  • Performance
removedRocksI noticed a lot of people were not a fan of rocks dropping your combo. Initially this was put in place to stop people from using rocks as crutch. So to meet you halfway.. - Rocks no longer drop your combo⛏️ - Rocks now deplete your combo timer by 1/4🪨 This basically means you can hit a rock a couple times before you will drop your combo. Just make sure you hit an enemy right afterwards!
addedFlashing White, Screen Shake, and Hit FreezeThe white flash on death is now maroon, and less bright. - Added an option to turn off full screen flashes. - Added an option to turn off screen shake. - Reduced the amount of hit freeze when striking non-enemies.
addedGameplay FeedbackAdded feedback when you get healed by the green flower🌼 - Added feedback when your combo ends. - Added red bars around the sides of the screen when you get hurt. - Made the combo timer bigger and color coded.
fixedFixesFixed several crashes. - Fixed saw-blade flower not colliding with trees. - Fixed some menu navigation bugs. - Fixed red centipedes not despawning.

Dizzy Rogues changes

removedI noticed a lot of people were not a fan of rocks dropping your combo. Initially this was put in place to stop people from using rocks as crutch. So to meet you halfway.. - Rocks no longer drop your combo⛏️ - Rocks now deplete your combo timer by 1/4🪨 This basically means you can hit a rock a couple times before you will drop your combo. Just make sure you hit an enemy right afterwards!
addedThe white flash on death is now maroon, and less bright. - Added an option to turn off full screen flashes. - Added an option to turn off screen shake. - Reduced the amount of hit freeze when striking non-enemies.
addedAdded feedback when you get healed by the green flower🌼 - Added feedback when your combo ends. - Added red bars around the sides of the screen when you get hurt. - Made the combo timer bigger and color coded.
fixedFixed several crashes. - Fixed saw-blade flower not colliding with trees. - Fixed some menu navigation bugs. - Fixed red centipedes not despawning.

Notes

First off, I just wanted to say thanks to everyone for giving the game a shot! I got a lot of valuable comments, suggestions, and bug reports this week. It was also great to see a grand majority of you were having a lot of fun with the game!

Suggestions and Quality of Life

Rocks

I noticed a lot of people were not a fan of rocks dropping your combo. Initially this was put in place to stop people from using rocks as crutch. So to meet you halfway.. - Rocks no longer drop your combo⛏️ - Rocks now deplete your combo timer by 1/4🪨 This basically means you can hit a rock a couple times before you will drop your combo. Just make sure you hit an enemy right afterwards!

Flashing White, Screen Shake, and Hit Freeze

  • The white flash on death is now maroon, and less bright. - Added an option to turn off full screen flashes. - Added an option to turn off screen shake. - Reduced the amount of hit freeze when striking non-enemies.

Gameplay Feedback

  • Added feedback when you get healed by the green flower🌼 - Added feedback when your combo ends. - Added red bars around the sides of the screen when you get hurt. - Made the combo timer bigger and color coded.

Fixes

  • Fixed several crashes. - Fixed saw-blade flower not colliding with trees. - Fixed some menu navigation bugs. - Fixed red centipedes not despawning.

Source

Steam News / 25 January 2023

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