Full notes
Full Dizzy Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Adjustment of maximum skill and equipment slots for dungeons.
Adjustment for skill range according to character property, such as Distance Break, now it has 2 minimum shooting distance even the Control property is 0; Fixes:
Quiting from Tutorial dungeons will leave 3 pieces same skill and equipment.
Open and Close skill dialog too quick will cause skill animation stick on screen.
Getting Key or Remote Control just before death will cause character death with standing animation.
Push box into stone skill doesn't work
Skill name at top left doesn't fit the actually skill in dungeon.
Character property numbers are incorrect when changing skill and equipment inside dungeon.
Last achievement name is overlapped with button.
Equipment image shows out of the frame.
Equipped icon is overlapped with name tag
Many text issues, too small, too big, inappropriate color.
Source
Changelog.gg summarizes and formats this update. How we read updates.
