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Steam News27 June 201412y ago

Unless we missed something, this really is the last update before release!

Hello everybody, Since something went wrong yesterday with the update and we know plenty of people are planning on playing over the weekend, we decided to do another quick update today, even if it was unplanned.

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Full Divinity: Original Sin (Classic) update

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Repeated intro

Hello everybody, Since something went wrong yesterday with the update and we know plenty of people are planning on playing over the weekend, we decided to do another quick update today, even if it was unplanned. Savegames unfortunately are not compatible, but you should now not have any problems anymore entering the Black Cove. We're still waiting for Valve to make the Divinity Engine toolkit public, but it looks like they're very busy with the Summer Sale so it might only be on monday. But who knows, they might press that button any time. Until they do, the editor will not be availble to you. Regarding other languages, don't play them yet. We'll only upload the full translations on release. What you're seeing now are temporary translation files. Should you encounter any major issues, please let us know in our forums or here in the comments sections. Thank you for all your support!

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedHello everybody, Since something went wrong yesterday with the update and we know plenty of people are planning on playing over the weekend, we decided to do another quick update today, even if it was unplanned. Savegames unfortunately are not compatible, but you should now not have any problems anymore entering the Black Cove. We're still waiting for Valve to make the Divinity Engine toolkit public, but it looks like they're very busy with the Summer Sale so it might only be on monday. But who knows, they might press that button any time. Until they do, the editor will not be availble to you. Regarding other languages, don't play them yet. We'll only upload the full translations on release. What you're seeing now are temporary translation files. Should you encounter any major issues, please let us know in our forums or here in the comments sections. Thank you for all your support!

Divinity: Original Sin (Classic) changes

changedHello everybody, Since something went wrong yesterday with the update and we know plenty of people are planning on playing over the weekend, we decided to do another quick update today, even if it was unplanned. Savegames unfortunately are not compatible, but you should now not have any problems anymore entering the Black Cove. We're still waiting for Valve to make the Divinity Engine toolkit public, but it looks like they're very busy with the Summer Sale so it might only be on monday. But who knows, they might press that button any time. Until they do, the editor will not be availble to you. Regarding other languages, don't play them yet. We'll only upload the full translations on release. What you're seeing now are temporary translation files. Should you encounter any major issues, please let us know in our forums or here in the comments sections. Thank you for all your support!

Source

Steam News / 27 June 2014

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