What changed
1 fix0 additions0 changes0 removals
fixedHi Everybody! We're planning on releasing a big update next week with several improvements. In the meantime, here are a number of fixes for major issues that were reported. - Fixed players that stopped following you after save/load - Fixed crash in item combinations - Fixed item combinations not correctly taking stats into account - Fixed specific crash during loading of savegames during combat - Fixed issue in inventory screen where items could dissapear Savegame compatibility shouldn't be affected by this update. Have a great weekend!
Divinity: Original Sin (Classic) changes
fixedHi Everybody! We're planning on releasing a big update next week with several improvements. In the meantime, here are a number of fixes for major issues that were reported. - Fixed players that stopped following you after save/load - Fixed crash in item combinations - Fixed item combinations not correctly taking stats into account - Fixed specific crash during loading of savegames during combat - Fixed issue in inventory screen where items could dissapear Savegame compatibility shouldn't be affected by this update. Have a great weekend!
Hi Everybody! We're planning on releasing a big update next week with several improvements. In the meantime, here are a number of fixes for major issues that were reported. - Fixed players that stopped following you after save/load - Fixed crash in item combinations - Fixed item combinations not correctly taking stats into account - Fixed specific crash during loading of savegames during combat - Fixed issue in inventory screen where items could dissapear Savegame compatibility shouldn't be affected by this update. Have a great weekend!