Full notes
Full Divinity: Original Sin 2 - Definitive Edition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Server
- Fixes
- Events
- UI and audio
Divinity: Original Sin 2 - Definitive Edition changes
Hi Everyone, The latest update for Divinity
Original Sin 2 - Definitive Edition is now live!
We’ve a few changes
the placement of eggs in Wrecker’s Cave has been addressed, some issues with GM mode have been fixed, and pickpocketing someone in Fort Joy no longer means you can’t talk to NPCs. Also, there’s no more playing chicken with the Kraken as it’s now immune to Chicken Form. Safe travels through Rivellon! -Larian Crew Full patch notes below: Updates:
The Kraken is now immune to Chicken Form to avoid breaking certain animations
Cursor-Focused Movement is enabled by default when creating a profile
The Resurrection Idol can be chosen only once, and henchmen can no longer do the related quest
Teleporter Pyramids are no longer removed from the inventory after the Wellspring is destroyed
Targh now has the Troll Blood status
Crispin no longer joins combat with NPCs
Bug Fixes:
Fixed a crash when loading savegames that were made with preset mods enabled
Fixed a rare crash related to using a Razer keyboard and trying to connect to host in multiplayer
Fixed a crash when using Magic Mirror from Active Search as the second player in split screen
Fixed a crash when loading a save or starting new campaign in Simplified or Traditional Chinese
Fixed a crash happening when using a gamepad to close the level-up confirmation message
Fixed an issue with lobbies timing out instead of closing when the host leaves
Fixed status modifiers on weapons disappearing after saving and loading
Fixed some corpses not showing up as Empty after getting looted
Fixed summons occasionally spawning without the correct buff on stats
Fixed incorrect party alignments when attacking Tarquin
Fixed Dallis’ dragon transformation when leaving Fort Joy
Fixed Dallis not having the correct weapons in later acts if defeated at Fort Joy
Fixed the Vault of Braccus Rex quest not closing correctly after Act One
Fixed the Burning Pigs quest not closing when all pigs are killed
Fixed Mona’s reaction to her Diseased status being healed in certain conditions
Fixed being able to avoid combat with Andras after leaving the Crypt
Fixed the corpse in the elven encampment being moveable
Fixed an issue with the placement of eggs in Wrecker’s Cave
Fixed an issue with missing trap feedback on the Source Bridge
Fixed the crafting menu not closing after combining a Broken Lever with a Silver Level Shaft
Fixed another player being able to receive the reward for the Murderous Gheist quest while in a different party
Fixed ghosts’ behaviour after the ritual is stopped in Ryker’s Mansion
Fixed Sebille not leaving with Shadow Prince after Mother Tree is killed
Fixed the reactions of kids and Ryker’s servants to being pickpocketed
Fixed Barin not fleeing the scene after being teleported to the boat
Fixed an issue with the Evasion Aura skill status icon appearing infinitely
Fixed characters never ending their turn if provoked on a hazardous surface
Fixed Sebille refusing to teach the scar song despite having a good relationship with the player
Fixed the Mask of the Shapeshifter not working in the epilogue
Fixed the possibility of getting stuck in an endless fight with Beast during the epilogue
Fixed the map marker not being highlighted when the player clicks ‘On Map’ in the journal
Fixed the assault on the Lady Vengeance quest occasionally being completed even if all playable characters are dead
Fixed
Source
Changelog.gg summarizes and formats this update. How we read updates.
