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Steam News27 November 20169y ago

Release date postponed: Upcoming Update

Hi everyone, I must be honest with you guys it was not easy to make today’s announcement, seeing your own deadline approaching day by day while perfectly knowing you are not going to make it.

Full notes

Full Divinia Chronicles: Relics of Gan-Ti update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • UI and audio
addedHi everyone, I must be honest with you guys it was not easy to make today’s announcement, seeing your own deadline approaching day by day while perfectly knowing you are not going to make it. It’s really a bad feeling I can tell you ːsteamsadːːsteamsadː Despite all of the teams efforts, we are sad to announce that we cannot complete the game by the 1st of December this year. This comes as we say in German with a “crying eye” and a “laughing eye”: We are disappointed as we have feel like we have let you guys down, not making the deadline we sincerely thought we would. But on the other hand we are glad that we were able to push the game to a new level, knowing we have the possibility to include features which we never thought we could.
changedWhats next?The team has been busy working on the next 2 chapters of the game which will take Cyrus and his companions to the mysterious great desert. We don’t want to spoil too much but please rest assured that the next chapters will truly expand the world, adding great new flavors both in terms of scenery and gameplay. By the time we ship the next chapters, the game will be about 70% content complete, so it will be another big step for us towards final release. Aside from content we will continue to add depth to the gameplay including: Spell level-system, un-lockables, in-game store with items, money system and much more. Next, we have a team of wonderful people working to localize the game and we will start to ship early stage translations with the next update including Spanish, French, German and Mandarin. But not only that, our voice director Indra and her team from the Netherlands started to record voice-overs, meaning Divinia Chronicles will be fully vocalized in English. We will ship the voice-over for the intro already with the next update and I can already tell you this will change the gaming experience drastically. Again I am sorry to let you guys down on the original release date, but we will be hard working to complete the game as soon as we can. ːsteamhappyːːsteamhappyː Warm regards, Martin

Divinia Chronicles: Relics of Gan-Ti changes

addedHi everyone, I must be honest with you guys it was not easy to make today’s announcement, seeing your own deadline approaching day by day while perfectly knowing you are not going to make it. It’s really a bad feeling I can tell you ːsteamsadːːsteamsadː Despite all of the teams efforts, we are sad to announce that we cannot complete the game by the 1st of December this year. This comes as we say in German with a “crying eye” and a “laughing eye”: We are disappointed as we have feel like we have let you guys down, not making the deadline we sincerely thought we would. But on the other hand we are glad that we were able to push the game to a new level, knowing we have the possibility to include features which we never thought we could.
changedThe team has been busy working on the next 2 chapters of the game which will take Cyrus and his companions to the mysterious great desert. We don’t want to spoil too much but please rest assured that the next chapters will truly expand the world, adding great new flavors both in terms of scenery and gameplay. By the time we ship the next chapters, the game will be about 70% content complete, so it will be another big step for us towards final release. Aside from content we will continue to add depth to the gameplay including: Spell level-system, un-lockables, in-game store with items, money system and much more. Next, we have a team of wonderful people working to localize the game and we will start to ship early stage translations with the next update including Spanish, French, German and Mandarin. But not only that, our voice director Indra and her team from the Netherlands started to record voice-overs, meaning Divinia Chronicles will be fully vocalized in English. We will ship the voice-over for the intro already with the next update and I can already tell you this will change the gaming experience drastically. Again I am sorry to let you guys down on the original release date, but we will be hard working to complete the game as soon as we can. ːsteamhappyːːsteamhappyː Warm regards, Martin

Hi everyone, I must be honest with you guys it was not easy to make today’s announcement, seeing your own deadline approaching day by day while perfectly knowing you are not going to make it. It’s really a bad feeling I can tell you ːsteamsadːːsteamsadː Despite all of the teams efforts, we are sad to announce that we cannot complete the game by the 1st of December this year. This comes as we say in German with a “crying eye” and a “laughing eye”: We are disappointed as we have feel like we have let you guys down, not making the deadline we sincerely thought we would. But on the other hand we are glad that we were able to push the game to a new level, knowing we have the possibility to include features which we never thought we could.

Whats next?

The team has been busy working on the next 2 chapters of the game which will take Cyrus and his companions to the mysterious great desert. We don’t want to spoil too much but please rest assured that the next chapters will truly expand the world, adding great new flavors both in terms of scenery and gameplay. By the time we ship the next chapters, the game will be about 70% content complete, so it will be another big step for us towards final release. Aside from content we will continue to add depth to the gameplay including: Spell level-system, un-lockables, in-game store with items, money system and much more. Next, we have a team of wonderful people working to localize the game and we will start to ship early stage translations with the next update including Spanish, French, German and Mandarin. But not only that, our voice director Indra and her team from the Netherlands started to record voice-overs, meaning Divinia Chronicles will be fully vocalized in English. We will ship the voice-over for the intro already with the next update and I can already tell you this will change the gaming experience drastically. Again I am sorry to let you guys down on the original release date, but we will be hard working to complete the game as soon as we can. ːsteamhappyːːsteamhappyː Warm regards, Martin

Source

Steam News / 27 November 2016

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