Full notes
Full Diving Trunks update
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What changed
- Gameplay
- UI and audio
It's finally here! The eagerly-promised and much-anticipated major content update for Diving Trunks: v1.1 CHANGING TIDES! I apologise for the considerable delay (my PC being struck by lightning sure didn't help) though hopefully the trunkloads of new and exciting features will have you trumpeting with joy. :) DIVING TRUNKS v1.1 CHANGING TIDES UPDATE NOTES
NEW FEATURES:
DIFFICULTY MODES
Beginners through to hardcore gamers can now play at a difficulty level that reflects their ability: - Simple : a very basic challenge for the inexperienced; suitable for youngsters - Easy : a decent challenge for those not wishing to stress - Normal : a standard challenge for the average gamer - Hard : a more intense challenge for those wanting to prove themselves - Extreme : a serious challenge reserved only for the elite gamer - Chaos : an unpredictable challenge of mixed difficulty POWER-UPS : Collect and use various special abilities to assist Trunks: - Bubble Shield : deploys a protective bubble around Trunks at the expense of his air supply - Boost : gives Trunks a speed boost in his current direction - Repel : redirects enemy creatures away - Stun : immobilises all visible enemy creatures - Magnut : attracts all surrounding peanuts - Relive : grants another chance at life - Tank : refills the air meter to maximum GAME MODES : - Hunger : prevent rapid starvation by frequently munching peanuts - Numbers : gulp numbered bubbles in the correct sequence; wrong numbers reduce your air supply - Fetch : collect a target star bubble and return it to the base; air granted only upon return - Haste : forward velocity is constant; steer clear of danger, if you can - Patterns : marine creatures swim in geometric patterns; navigate through gaps in the shapes - Slalom : swim through a series of gates; a wrong or missed gate earns one of three strikes - Panic : avoid a fatal panic attack by staying clear of certain creatures CREATURES : - Lurker : A nasty surprise lies hidden in wait amongst the side rocks - don't get too close AUDIO : - 7 new musical compositions to accompany each of the 7 new game modes - new sound effects ACHIEVEMENTS : - target values have been greatly reduced to be more realistic (and less grindy) - can now be reset (useful when attempting a new difficulty)
LEADERBOARDS
- each game mode has a leaderboard for each difficulty - can now be reset (useful when playing against others)
HELP
- 'Instructions' renamed to 'Help' - redesigned display (information now categorised under quick-access topics) - added extensive new information and graphics - screen edges glow red with warning sound when air/hunger/panic levels critical - added many new ludicrous in-game messages (including creature/mode specific) - added new title screen messages
CHANGES:
[Endless game mode] boss encounters are now more frequent - [Challenge game mode] peanut target amount and seafloor depth reduced from 50 peanuts in 50 metres to 30 peanuts in 30 metres (to quicken unlocking of new creatures and game modifiers) - improved Trunks' gasping animations - Trunks' corpse retains face colour upon death - turtles and puffer fish now rotate both clockwise and anti-clockwise - stalker no longer pursues Trunks when leaving view - rage fish attack sound changed to something less unpleasant - peanut counter number is now coloured white with shadow for improved readability - peanut counter now pulses as its value changes - Trunks' collision detection improved (now less forgiving) - information panels now translucent to improve readability of content, and given a darkened title bar for extra snazziness - achievement notification panels now translucent to prevent obstruction of game screen - graphical tweaks to credits screen
FIXES:
unpuffed puffer fish no longer flickers momentarily into puffed state when near Trunks' corpse - stalker no longer freezes in place when looked at, and now drifts upwards as intended - [Endless game mode] boss arrival halted until area is clear of other creatures (except squids and lurkers) --- To receive announcements of possible further content updates and general elephant-related absurdity be sure to join the Diving Trunks Steam Community by clicking the Follow link on the Community Hub page. I would love to know your thoughts on this latest update so please post your feedback here in the Diving Trunks discussion forums. Thank you, and have fun! :) Lunacy Interactive
Source
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