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Steam News1 December 20257mo ago

12.1 Version Update

Based on player feedback, we have made several significant optimizations and changes to the game.

Full notes

Full Divine's Howl update

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What changed

0 fixes5 additions9 changes1 removal
  • Performance
  • Gameplay
  • Balance
changedBased on player feedback, we have made several significant optimizations and changes to the game.
changedThe current "true random" dice formula has been changed to a "pseudo-random" formula, emphasizing the importance of numerical values ​​and increasing their value while reducing randomness.
changedThe construction probability of all buildings has been increased. Even without dispatching Apostles, there is now a 50% or higher probability of successful construction.
changedFunctional buildings have been optimized:
removedThe Containment Center has been optimized by removing it; it now only needs to be placed in one slot.
changedIdols have been optimized; now, idols have a chance to gain a +3 random attribute upon a great success.

Based on player feedback, we have made several significant optimizations and changes to the game.

  1. The current "true random" dice formula has been changed to a "pseudo-random" formula, emphasizing the importance of numerical values ​​and increasing their value while reducing randomness.

  2. The construction probability of all buildings has been increased. Even without dispatching Apostles, there is now a 50% or higher probability of successful construction.

  3. Functional buildings have been optimized:

  • The Containment Center has been optimized by removing it; it now only needs to be placed in one slot.

  • Idols have been optimized; now, idols have a chance to gain a +3 random attribute upon a great success.

  • The Temple function has been optimized; now, a great success grants more Faith Points.

  • The successful roll logic for the Laboratory, Breeding Room, and Containment Center has been optimized.

  1. The Library function has been reworked: the Library can now obtain random hint cards; a great success grants two random hint cards.

  2. Forbidden Creations have been optimized; now, they can also produce failed items with 3/1 attributes; a great success can also grant a 6/1 monster card.

  3. Optimized the main questline for Los; Los can now directly obtain some quest items.

  4. Made significant attribute adjustments to Los; Los now has two different side quests with completely different attribute growth models.

  5. Added a "Skip Result Animation" function to settlement quests; now, selecting this option will directly skip the throw result animation and show the result.

  6. Penalty descriptions can now be seen in quests.

  7. Optimized the log function; the log now automatically scrolls to the latest position and displays the cards obtained.

Source

Steam News / 1 December 2025

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