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Steam News26 May 20251y ago

【DIVINE ORDERS】Patch

Thank you so much for playing DIVINE ORDERS. I’d like to share the details of the latest patch update.

Full notes

Full Divine Orders update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions2 changes0 removals
  • Fixes
  • Events
fixed● Fixed the base lodging fee to a set value ● Removed the increased base VIT cost in earlier areas after unlocking new ones ● Fixed several issue
fixedThe base lodging fee is now fixed based on the selected difficulty level. Only the base fee will no longer increase as days pass.
changedAs for the removal of the increased base VIT consumption in previously cleared areas after defeating a boss— Even though this game is meant to be an exploration-based shooter, I realized that this system may have ended up feeling more like a penalty than a challenge. To help make the gameplay experience more open and enjoyable, I’ve decided to remove it. To those of you who had already figured it out and adapted—I truly appreciate your understanding.
changedBug fixes include a few minor text errors that didn’t affect gameplay, and a fix for a major issue that could cause the game to become unresponsive under certain conditions after clearing a stage.

Thank you so much for playing DIVINE ORDERS. I’d like to share the details of the latest patch update.

● Fixed the base lodging fee to a set value ● Removed the increased base VIT cost in earlier areas after unlocking new ones ● Fixed several issue

The base lodging fee is now fixed based on the selected difficulty level. Only the base fee will no longer increase as days pass.

As for the removal of the increased base VIT consumption in previously cleared areas after defeating a boss— Even though this game is meant to be an exploration-based shooter, I realized that this system may have ended up feeling more like a penalty than a challenge. To help make the gameplay experience more open and enjoyable, I’ve decided to remove it. To those of you who had already figured it out and adapted—I truly appreciate your understanding.

Bug fixes include a few minor text errors that didn’t affect gameplay, and a fix for a major issue that could cause the game to become unresponsive under certain conditions after clearing a stage.

Once again, thank you so much for playing.

Source

Steam News / 26 May 2025

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