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Steam News24 October 20169y ago

Base Building Made Easier!

Medium and Medium-Wide bases have been moved to Novice Artisan to help people get their feet wet building homes.

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Full Divergence: Year Zero update

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What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedMedium and Medium-Wide bases have been moved to Novice Artisan to help people get their feet wet building homes. Since the tutorial videos were made previously for Divergence: Online, some people are having a bit of difficulty drawing the connection between "base building" and "hoppers" described in the Housing tut video. For this reason, we've renamed the "hopper" menu in the crafting schematics panel to "Hopper / Base" to make it easier to understand. Bases now require wood (and will benefit from the strength of the wood species used) and will show correctly. Bases are unlocked through the Artisan profession (Large bases requiring Architect) and Cabins require Scout. What's the difference? The major difference is that "Bases" contain only a basic starting tent, whereas cabins are pre-built structures common to other survival games. It comes down to which you prefer; Starting from scratch or making a pre-built structure and filling it with your goodies. Of course, you can make your own cabin out of parts in the design of your choosing as well! These parts are unlocked through Scout as well and will be in the "Wooden and Wooden Cabin" categories.

Medium and Medium-Wide bases have been moved to Novice Artisan to help people get their feet wet building homes. Since the tutorial videos were made previously for Divergence: Online, some people are having a bit of difficulty drawing the connection between "base building" and "hoppers" described in the Housing tut video. For this reason, we've renamed the "hopper" menu in the crafting schematics panel to "Hopper / Base" to make it easier to understand. Bases now require wood (and will benefit from the strength of the wood species used) and will show correctly. Bases are unlocked through the Artisan profession (Large bases requiring Architect) and Cabins require Scout. What's the difference? The major difference is that "Bases" contain only a basic starting tent, whereas cabins are pre-built structures common to other survival games. It comes down to which you prefer; Starting from scratch or making a pre-built structure and filling it with your goodies. Of course, you can make your own cabin out of parts in the design of your choosing as well! These parts are unlocked through Scout as well and will be in the "Wooden and Wooden Cabin" categories.

Source

Steam News / 24 October 2016

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