Update log
Full District Steel update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
While my main focus is working on the release build, here are a few improvements for the demo version as well:
Added option to toggle grip button restriction when grabbing ammo from pouch. (general options)
Added improvements to close combat mechanics: - Pistol whipping enemies to knock them into a stun. - Body slamming enemies during a rocket boost to knock them into a stun. - Stunned ragdoll state for enemies, allowing them to get back up again.
Source
