Full notes
Full District Panic update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- Fixes
- UI and audio
- Store
I’m excited to share a new update packed with features and fixes:
New Event: "IT'S RAINING HELL" added to the game.
Balancing: Adjusted some gameplay elements for better balance.
Increased Drop Rates:
- Weapon spawn chance increased by 10%.
- Magnet and shield spawn chance increased by 10%.
Controller Fixes: Addressed bugs related to the controller from the last update.
UI Improvements: Enhanced the interface for better clarity and usability.
Store Page: Updated with a new video showcasing the game.
New Mission: "Circuit Scrubdown" - Alert! A sizable amount of dirt detected, heating the system. Navigate overheating circuits and dodge fiery meteors. Failure is not an option! Save the system!
Character Balancing : Adjusted Cyclone and Steel Maverick for improved gameplay.
Upgrade Menu Bug Fix: Resolved the issue where players could get stuck in the upgrade menu.
Input Delay for Upgrades: Added a slight input delay for upgrades to prevent accidental selections.
Enjoy the new features and improvements! Your feedback is invaluable, so please keep it coming!
Source
Changelog.gg summarizes and formats this update. How we read updates.
