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Steam News19 April 20262mo ago

Jotun

Added a new vehicle option for the Experimental Vehicle Shipment card Adjusted balancing for Garbodant vehicle Petroleum limit warnings for Import cards now use the appropriate icon Fixed a bug where one-way signals pla

Full notes

Full Distributrains update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions4 changes0 removals
  • Gameplay
  • Fixes
  • Performance
  • Server
addedAdded a new vehicle option for the Experimental Vehicle Shipment card
changedAdjusted balancing for Garbodant vehicle
changedPetroleum limit warnings for Import cards now use the appropriate icon
fixedFixed a bug where one-way signals placed backwards on the unreserved part of the planned path of a train would sometimes cause it to pass the one-way signal from the back side
fixedFixed a bug where skipping to a non-loading order targeting an industryless building while a train is loading resulted in that order being skipped
changedChanged the internal error handling code to attempt to fix the game instantly crashing on a small permille of Windows systems

Distributrains changes

addedAdded a new vehicle option for the Experimental Vehicle Shipment card
changedAdjusted balancing for Garbodant vehicle
changedPetroleum limit warnings for Import cards now use the appropriate icon
fixedFixed a bug where one-way signals placed backwards on the unreserved part of the planned path of a train would sometimes cause it to pass the one-way signal from the back side
fixedFixed a bug where skipping to a non-loading order targeting an industryless building while a train is loading resulted in that order being skipped
  • Added a new vehicle option for the Experimental Vehicle Shipment card

  • Adjusted balancing for Garbodant vehicle

  • Petroleum limit warnings for Import cards now use the appropriate icon

  • Fixed a bug where one-way signals placed backwards on the unreserved part of the planned path of a train would sometimes cause it to pass the one-way signal from the back side

  • Fixed a bug where skipping to a non-loading order targeting an industryless building while a train is loading resulted in that order being skipped

  • Changed the internal error handling code to attempt to fix the game instantly crashing on a small permille of Windows systems

  • Fixed a crash when changing the latency setting in single player mode

  • Reduced the amount of network messages sent by using Industry UI sliders in multiplayer mode

  • Added some more high dpi icons

Source

Steam News / 19 April 2026

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