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Steam News4 October 20169y ago

Update Version 1.1.1.0 Released

Thank you all for the feedback on update V 1.1! We're delighted that so many of you are happy with the changes.

Full notes

Full Distant Star: Revenant Fleet update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition8 changes4 removals
  • Balance
  • Gameplay
  • Events
  • Fixes
addedThank you all for the feedback on update V 1.1! We're delighted that so many of you are happy with the changes. Since the update we've been tweaking a few more elements to improve the difficulty balance as well as getting rid of a couple more bugs. If you haven't tried the new and improved Distant Star: Revenant Fleet, please take a moment to jump back in and let us know what you think! Likewise, if you're happy with the new updates and haven't left us a review, or you feel like updating an old one please do - to a small studio like ours, it's a big help. As always, please let us know if you spot any bugs or have specific feedback here on the Steam Forums. - The Blazing Griffin dev team ________________________________________ UPDATE VERSION 1.1.1.0 NOTES
changedBalancing:Developer Comments: : We felt that the Danger Level was increasing a bit too slow and allowing players to grind nodes in sectors without much risk, so we’ve increased how quickly it generates.
changedBalancing:Increased the rate that Danger Level increases by 25%.
removedBalancing:Developer Comments: : We’ve removed the rubber banding on credits and experience gain. This was allowing players to snowball too easily once they had acquired a larger fleet.
removedBalancing:Credits rewarded are no longer scaled depending on their fleet size.
removedBalancing:Experience rewarded is no longer scaled depending on their fleet size.
amount of credits taken from the player in "The Heretic" event100%20%amount of credits taken from the player in "The Heretic" event decreased, nerfamount of supply taken from the player in "The Heretic" event100%0%amount of supply taken from the player in "The Heretic" event decreased, nerfhull of Orbital Defence Platforms80006000hull of Orbital Defence Platforms decreased, nerf

Thank you all for the feedback on update V 1.1! We're delighted that so many of you are happy with the changes. Since the update we've been tweaking a few more elements to improve the difficulty balance as well as getting rid of a couple more bugs. If you haven't tried the new and improved Distant Star: Revenant Fleet, please take a moment to jump back in and let us know what you think! Likewise, if you're happy with the new updates and haven't left us a review, or you feel like updating an old one please do - to a small studio like ours, it's a big help. As always, please let us know if you spot any bugs or have specific feedback here on the Steam Forums. - The Blazing Griffin dev team ________________________________________ UPDATE VERSION 1.1.1.0 NOTES

Balancing:

Developer Comments:: We felt that the Danger Level was increasing a bit too slow and allowing players to grind nodes in sectors without much risk, so we’ve increased how quickly it generates.

  • Increased the rate that Danger Level increases by 25%.

Developer Comments:: We’ve removed the rubber banding on credits and experience gain. This was allowing players to snowball too easily once they had acquired a larger fleet.

  • Credits rewarded are no longer scaled depending on their fleet size.

  • Experience rewarded is no longer scaled depending on their fleet size.

Developer Comments:: Ships have been reaching their maximum level too quickly, so we’ve slightly increased the experience needed for each level to offset this.

  • Regular: Up from 2000 to 3000 experience needed

  • Veteran: Up from 6000 to 7000 experience needed

  • Elite: Up from 10000 to 12000 experience needed

Developer Comments:: “The Heretic” event had a small chance to be very harsh and remove all players credits and supply. We’ve adjusted it so that the event will only ever take 20% of player’s credits.

  • Reduced the amount of credits taken from the player in "The Heretic" event from 100% to 20%.

  • Reduced the amount of supply taken from the player in "The Heretic" event from 100% to 0%.

Developer Comments:: Orbital Defence Platforms were a bit too tough, so we’ve reduced their total hull to make them a bit quicker to kill.

  • Reduced the hull of Orbital Defence Platforms from 8000 to 6000.

Bug fixes:

  • Fixed issue where pulse energy costs were incorrect.

  • Fixed issue where pulse buy prices were incorrect.

  • Fixed issue where Storm attachments were doing half damage.

  • Updated out of date Main Menu social icons to most up to date web links.

Source

Steam News / 4 October 2016

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