Full notes
Full Dissonance update
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What changed
0 fixes0 additions1 change0 removals
- Performance
changedImproved performance of the snowfield level. - Improved stability of the magnet mechanic and consistency of pushing force. - All enemy characters now turn more smoothly. - Fixed a bug where the short invincibility after getting hit doesn't apply. - Improved stability of checkpoint function. - Improved visibility for some environmental interactables.
Improved performance of the snowfield level. - Improved stability of the magnet mechanic and consistency of pushing force. - All enemy characters now turn more smoothly. - Fixed a bug where the short invincibility after getting hit doesn't apply. - Improved stability of checkpoint function. - Improved visibility for some environmental interactables.
Have fun!
Source
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