Full notes
Full Dissociative update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Dissociative changes
Added 8 directional movement for top down exploration
darkened backgrounds and added aesthetic depth to 150+ platforming dungeon rooms (which is about one sixth of the total amount of rooms that are planned for the same treatment)
added hundreds of new sprites and a few new tile sets toward moving forward in building more detailed environments
added new enemy types
added a new animated waterfall sprites
added to the design of the Home Town HUB Area
refined many areas in terms of layers and sprite positioning
prepared for further similar type updates for the near future
Source
Changelog.gg summarizes and formats this update. How we read updates.
