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Full DISRUPTION update
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What changed
- Gameplay
DISRUPTION changes
Play the Sneak Preview!
DISRUPTION is a third-person, Indie game to the core that tells a complex and compelling story in a rich and fascinating near-future world that may ultimately prove closer to reality than sci-fi.
The buzz about Disruption is growing and our community has recognized the story’s relevance of the robotization theme as it relates to social isolation, cheap labor and intimacy.
A True Episodic Game
The Outnumbered Games team has crafted DISRUPTION as a long-story, episodic game in the vein of 'Walking Dead' that will take the player on a wild, story-based journey as we release subsequent episodic game updates that incorporate player feedback on game-play, environments and characters.
From Early Release, through an episodic progression on to conclusion, DISRUPTION will take players and the community on a wild ride.
Our 'Sneak Peak' Release
Get ready for a taste of DISRUPTION! And just a taste...
Set in the seedy streets of the RobotRow District in Nutropolis, the DISRUPTION Demo provides the gaming community with an opportunity to experience, play and master key elements of DISRUPTION’s Episode One - RobotRow.
Demo players will be challenged to stop a cyber-infected robot insurrection by capturing or neutralizing a collection of lethal renegade bots called ReJex.
DISRUPTION Demo gameplay will include a large sample of the game’s conventional and energy weapons, as well as melee combat maneuvers and drone and hover aircraft flight.
The Outnumbered Games Team
The Disruption team is led by Peter Anders, who has been developing video games since the age of nine and has been working on some of Disruption’s story elements for over 20 years.
Peter has designed much of Disruption’s AAA-level 3D art and has hand-crafted all of the game’s code by leveraging middleware alongside bespoked handmade elements, creating a powerful and efficient game development engine optimized to deliver a quality gaming experience with a small dev staff.
Outnumbered Games’ John Hayes is a veteran of successful interactive media start-ups and contributes to Disruption’s story while handling all of the corporate, finance, legal, marketing and social media demands of the indie game world.
Stay tuned for updated info!
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