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Full Disobedient Sheep update
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Repeated intro
Hello Everyone!
What changed
- Gameplay
I can't quite believe I'm writing this, but Disobedient Sheep has been out for a year today! πππ
It's crazy to think that the small, sheep-herding videogame that I started programming in my bedroom, is now a small sheep-herding game that I finished programming in my spare bedroom.
Seriously though, thanks to everyone for playing. it's been a crazy year, and I'm so happy to have been able to bring a bit of silly joy to people, every nice comment and review makes the hours of work a bit more worthwhile.
Anyway! I'm in danger of getting too sentimental. To mark the occasion, we're releasing an update to add Steam achievements, and the game will be 35% off for the next five days. I hope you enjoy it! Happy Hunting.
And for a bit of a throwback... Here's two screenshots from some of the earliest-ever builds. The ifrst is from - literally - the first day of coding. The second was a couple of months later, with our first 3D prototype.
//How it Started
// How it's Going
Time for some cake.
Source
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