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Steam News2 December 20232y ago

Flaying Symphony Update

Hey people, just a small update fixing problems i've heard about. Couple annoying issues i missed, also made a couple changes to guns. Hope you have fun with the demo!

Full notes

Full Dismantled 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey people, just a small update fixing problems i've heard about. Couple annoying issues i missed, also made a couple changes to guns. Hope you have fun with the demo!

What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
changedBug Fixes: - Weapons could be broken by switching weapons using keyboard numerals + inventory system. They would stop working all together sometimes. - Newborns were badly censored... it would be at random. - ''You Died'' Newborns animation was broken, the newborn wasn't appearing in the animation. - ''You Died'' Crocman animation was broken. - Putting an equipped weapon in storage box would prevent player from switching weapons afterward. -Credits were unreadable on lower resolutions at the end of the demo. -Enemies could hit you through bunker's safe room wall.
changedChanges: - One of the bunker track was a bit too loud. - Too much smoke in the car cutscene, it would hide the whole screen. -Guns positions on screen have been tweaked so they take a bit less space on screen. (pistol and shotgun especially)

Everything is listed here:

Dismantled 2: Flaying Symphony v1.1

Bug Fixes: - Weapons could be broken by switching weapons using keyboard numerals + inventory system. They would stop working all together sometimes. - Newborns were badly censored... it would be at random. - ''You Died'' Newborns animation was broken, the newborn wasn't appearing in the animation. - ''You Died'' Crocman animation was broken. - Putting an equipped weapon in storage box would prevent player from switching weapons afterward. -Credits were unreadable on lower resolutions at the end of the demo. -Enemies could hit you through bunker's safe room wall.

Changes: - One of the bunker track was a bit too loud. - Too much smoke in the car cutscene, it would hide the whole screen. -Guns positions on screen have been tweaked so they take a bit less space on screen. (pistol and shotgun especially)

Source

Steam News / 2 December 2023

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