Full notes
Full Dismantled update
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Repeated intro
Hello! I got reports for minor problems here and there so here's a changelog for the update on both Dismantled and Bittersweet misery:
What changed
- Fixes
- Maps
- Balance
Changelog Bittersweet Misery V 1.0.6
FIXED:
-Missing texture in Christmas secret zone. -One sole sector in the tunnels was brighter than the rest of the map.
CHANGED: -When you reached a secret area a text appears saying ''You have discovered a secret!'' which have been changed to ''You have uncovered a secret!''. -Big Changes to the EASY difficulty only (Algophobia), enemies deal less damages, and also have less health.
Changelog Dismantled V 3.0.3
FIXED:
-If you had 2 bombs with you when reaching the church you would never been able to use them to destroy the wall... Which was game breaking problem. -Ladder in the secret cave next to the Reject boss was not giving invulnerability to player during the ladder animation. -Automap was showing text saying ''Marks cleared'' when player was pressing ''D'' while automap was open. -If Reject boss didn't saw you right away when the bars go down, he would stay frozen forever.. -Some scripts errors in 2nd floor secret zone.
CHANGED: -When you reached a secret area a text appears saying ''You have discovered a secret!'' which have been changed to ''You have uncovered a secret!''. -Big Changes to the EASY difficulty only (Algophobia), enemies deal less damages, and also have less health.
Source
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