Full notes
Full Disillusion ST update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
The game is here, but it is not the end.
When I set out to make disillusion I had wanted to create an experience nobody would experience the same way, something I could add to for some time.
I failed that, as the Frame work was not really there. This new game, disillusion ST, was set up for such an idea, meaning I could add to it continuously.
Though I am working on a new project, eventually i will get achievements working on this new game. I don't quite know how to on rpg maker MZ.
Source
Changelog.gg summarizes and formats this update. How we read updates.
