Full notes
Full Disillusion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
The full release is here.
What has changed?
-Mel is added to the game. The game also has 5 ish different outcomes and endings. a true ending as well. -buffs and debuffs are added to combat, overall combat is much easier. -many side locations and quests doubling the content of the game. -new artwork used as transitions, some music has been shifted around. Location of many doors has been reshuffled as well as many events. -speaking of events most have been rewritten. -combat animations have been changed. -new enemies -later floors are more dense -new combat moves and icons.
What is next?
There is a secret library hidden within the game, later content will be focused on this location. I've also begun working on my next project.
Source
Changelog.gg summarizes and formats this update. How we read updates.
