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Steam News21 March 20179y ago

Dishonored 2 - Game Update 3

Please find the patch notes below on what you can expect in this newest beta update.

Full notes

Full Dishonored 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

29 fixes1 addition2 changes0 removals
  • Compatibility
  • Performance
  • Fixes
  • UI and audio
  • Gameplay
  • Maps
changedPlease find the patch notes below on what you can expect in this newest beta update.
fixedFixed a bug where AMD 400 Series Crossfire enabled GPUs will have lower auto graphics presets than the single card GPU
fixedFixed a bug where the player can get control-locked in the Keybind menu if they use a mouse and gamepad.
fixedFixed a PC bug where the player will lose in-game sound/audio after alt-tabbing too quickly
addedAdded option to hide the quick select dock
fixedFixed a bug where Quick Save / Quick Load is available in Iron Mode

Please find the patch notes below on what you can expect in this newest beta update.

  • Fixed a bug where AMD 400 Series Crossfire enabled GPUs will have lower auto graphics presets than the single card GPU

  • Fixed a bug where the player can get control-locked in the Keybind menu if they use a mouse and gamepad.

  • Fixed a PC bug where the player will lose in-game sound/audio after alt-tabbing too quickly

  • Added option to hide the quick select dock

  • Fixed a bug where Quick Save / Quick Load is available in Iron Mode

  • UI optimization

  • Fixed a bug where the FPS drops when the player looks at a gravehound's smoke.

  • Fixed a bug where possessing a Gravehound causes their smoke effect to build up.

  • Fixed shadows missing on particles

  • Fixed a bug where normal maps were inverted with negative scaled objects

  • Fixed a bug where using Far Reach on a hanging speaker causes strange physics in subsequent Far Reaches

  • Fixed a bug where aiming Focused Strike or Spyglass at the sky results in poor depth of field masking

  • Fixed a bug where Jindosh still talks to player in lab after death or being rendered unconscious

  • Fixed a bug where the journal may become blurred

  • Fixed a bug in Long Day In Dunwall where screen turns dark a short time after speaking with Meagan

  • Fixed a bug where the player becomes control-locked when attempting to load corrupt mission saves

  • Fixed a bug where overwriting corrupt New Game + save with no free space can cause a crash during or after credits

  • Fixed a bug where Autosave Thumbnails persist after switching Profiles

  • Fixed a bug in "Long Day in Dunwall” where saving as the mission causes the Mission Save to not be created

  • Fixed a bug where canceling a mission selection on the main menu and then starting a New Game + prevents selecting a difficulty setting

  • Fixed a bug where mantling as the elevator hits the ground will cause game to crash

  • Fixed a bug where Doppelgänger doesn't replenish mana with Corvo

  • Fixed a bug where NPCs will rediscover bodies after a save/load and enter search mode a second time

  • Fixed reported issues with some localization text

  • Fixed a bug where Springrazor traps attached to Rats and Bloodflies will not go off if possessed

  • Fixed a crash when Far Reaching to an NPC while killing them with Shadow Kill

  • Fixed a bug where Rats were unable to consume severed limbs

  • Fixed a crash that could occur during a fight with a rewired Clockwork Soldier

  • Bloodthirst post-process is now brighter

  • Fixed a bug where one-handed thrown objects were misaligned to the right of the crosshair

  • Fixed a bug where the Springrazor won’t trigger when it is put on a bolt

  • Fixed a crash when player falls off of platform inside painting while in possession.

Source

Steam News / 21 March 2017

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