Full notes
Full Disco Duck update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- Gameplay
changedupdated world sprite assets such as tiles and walls. *updated enemy sprite assets such as miasma fields. *updated portal sprite asset. *updated player assets such as shield for guard ability. *lowered enemy mindful stalk timer for Hogman and Vectorman.
*updated world sprite assets such as tiles and walls. *updated enemy sprite assets such as miasma fields. *updated portal sprite asset. *updated player assets such as shield for guard ability. *lowered enemy mindful stalk timer for Hogman and Vectorman.
Source
Changelog.gg summarizes and formats this update. How we read updates.
