In this update2
Full notes
Full Disc Golf Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Workshop
Disc Golf Online changes
Map editor OB zones
You can now create OB-zones in the map editor! Freely draw OB areas straight onto the terrain wherever you want. You can also add drop zones to make those impossible OB zones a bit more forgiving.
Changes
Significantly decreased loading time of the custom map browser - “Quick load”
All maps created after this update will have the Quick load feature. This makes them load into the custom map browser around 5000 times faster.
The first time you load a non-Quick load map, the game will add Quick load to it. This takes some time, so the first time you open the custom map browser it will be slower than usual. It will also be slower after downloading a non-Quick load map.
Re-save your maps and re-upload them to the steam workshop to add Quick load to them.
Maps will load into the play mode at the same speed as before.
20 maps without Quick load - ~30 seconds. With Quick load - blink and you will miss it.
Added a warning to the map editor when you add too many trees. Increased quality of main menu icons. Added the ability to create OB-zones and place drop zone tees in the map editor.
OB does not work when test-playing a map in the map editor.
Drop zones only work when you start out of bounds, for example on an island hole.
Bugfixes
Fixed a bug which sometimes caused the daily and weekly challenge to load a custom map instead of the challenge map. Fixed a bug in the map editor which caused terrain to keep getting placed when holding click and moving the mouse out of the game window. Fixed a bug which caused different basket types to be spawned than shown in the map editor. Fixed a bug which sometimes caused the game to start at the wrong resolution. Fixed a bug which caused the resolution selection arrows to sometimes require more than one click to change resolution. Fixed a bug which caused the tournament winners crown to be invisible. Fixed a bug which caused ugly clipping on near vertical terrain surfaces.
Source
Changelog.gg summarizes and formats this update. How we read updates.
