Full notes
Full Disc Golf Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
Disc Golf Online changes
The map editor
This update makes the long awaited map editor available to all players. It lets you create your own courses, and upload them to the steam workshop. You can play custom maps both online and offline, where your own maps are available in offline mode, and downloaded maps in online mode.
Currently, you can
Create custom terrain
Sculpt the world to your liking using simple but effective tools. Create terrain completely from scratch, or modify randomly generated terrain.
Create forests and individual trees
Populate your course with trees.
Create open fields for easy courses, or create an impossible hole with 1000 trees in the way. The map editor lets you do things the random map generator can’t do.
Place baskets and tees
You can set the par for individual holes, and change the number of holes.
Test play as you go
Spawn your character straight into the course while creating.
Publish your courses
Published courses appear in the steam workshop for all players.
If you don’t want to create your own courses, you can always download and play someone else's course.
Notably, a few features from the random map generator are missing, such as lakes and OB zones. Because of this, I have decided to launch the map editor as a “beta” version. It works, and is capable of creating fun maps, but it is not completely finished and may contain bugs.
In the future, I want to add these, and more features that are not available in the random map generator. For example, mandatories are difficult to randomly generate, but would be possible to create in the map editor. I also want to add more props that you can place, and possibly allow players to import their own 3D models into the map. Please leave feedback on what you would like to see added.
Oh, and before you try it. You cannot make a course with 18 point blank baskets and farm aces for the leaderboard. Stats in custom maps do not post to the leaderboard. Sorry!
Here are all the other changes and bugfixes:
Changes Added unique items that can only be received from winning tournaments. Added start time option in the lobby. Added the map editor.
Bugfixes Fixed a bug where OB bollards didn’t spawn in rare cases. Fixed a bug which under (very) specific circumstances prevented players from interacting with discs or the backpack. Fixed a bug which caused the player to end up outside the throwzone when teleporting. Fixed a bug which caused the teleport ability to fail randomly. Fixed a bug which caused the weekly challenge leaderboards to break when the month changes in the middle of a week (I could have predicted this would happen). Fixed a bug which caused the leaderboards to have unnecessarily large gaps between players. Fixed a bug which caused the weekly and daily challenge leaderboards to sometimes have incorrectly displayed scores. Fixed a bug which prevented increase/decrease power from being bound to other keys than the scroll wheel. Fixed a bug which sometimes caused the throw zone to be incorrectly placed when a disc goes out of bounds. Fixed a bug which caused the pinky finger to get spasms when holding the disc at certain angles.
Source
Changelog.gg summarizes and formats this update. How we read updates.
