In this update1
Full notes
Full Dirty Bomb® update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
Dirty Bomb® changes
In this update we're fixing a couple of small issues to improve your experience when interacting with Dirty Bomb menus:
BUG FIX
General
Fixed issue where two confirmation notifications would appear when Re-Rolling Contracts
Fixed issue where Loadout Cards would remain visible in the inventory after being Recycled
Fixed issue where Weapon Cases couldn't be Recycled
Shortly after the update we'll also make a few back-end changes to fix a couple of issues with Contracts. These are:
An issue where players would not receive multiple Re-Roll Tokens after not logging in for multiple days
An issue where Contracts would not function correctly between 23:00 and 07:00 BST
We'll also be tweaking the XP required to complete Contracts to make them a little quicker to complete and upping the total number of Re-Roll Tokens you can have at one time. These changes have been made partly due to player feedback and current Credit earn rates: Overall XP
15,000 XP (from 17,000 XP)
30,000 XP (from 34,000 XP)
60,000 XP (from 69,000 XP)
Combat XP
8,500 XP (from 9,000 XP)
16,500 XP (from 18,000 XP)
33,500 XP (from 36,000 XP)
Support XP
5,500 XP (from 6,000 XP)
11,500 XP (from 12,000 XP)
23,000 XP (from 24,000 XP)
Objective XP
4,500 XP (from 5,000 XP)
8,500 XP (from 10,000 XP)
17,500 XP (from 20,000 XP)
Playtime
25 mins (from 30 mins)
50 mins (from 60 mins)
100 mins (from 120 mins)
Tokens
Increased maximum stack to 5 (from 4)
Source
Changelog.gg summarizes and formats this update. How we read updates.
