Last week we re-introduced server browser to Dirty Bomb, but it’s had a few teething issues.
Full notes
Full Dirty Bomb® update
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What changed
1 fix0 additions0 changes0 removals
UI and audio
fixedLast week we re-introduced server browser to Dirty Bomb, but it’s had a few teething issues. We’ve made a few improvements to make the process far better for everyone, alongside a couple of changes to our DirectX 11 implementation: QUICK JOIN AND SERVER BROWSER IMPROVEMENTS Fixed a bug where ping based server selection would not work correctly. This would cause players to be connected to unsuitable servers outside of their region with high pings. Fixed an issue where the Stopwatch Quick Join button was incorrectly labelled. 5v5 Friendly Fire On servers are accessible only through server browser. DIRECTX IMPROVEMENTS Players running the game on machines that do not support DirectX 11 will no longer be able to select it in the options menu. Removed the DirectX pop up when launching the game. Fixed an issue with V-sync not working on DirectX 11
Dirty Bomb® changes
fixedLast week we re-introduced server browser to Dirty Bomb, but it’s had a few teething issues. We’ve made a few improvements to make the process far better for everyone, alongside a couple of changes to our DirectX 11 implementation: QUICK JOIN AND SERVER BROWSER IMPROVEMENTS Fixed a bug where ping based server selection would not work correctly. This would cause players to be connected to unsuitable servers outside of their region with high pings. Fixed an issue where the Stopwatch Quick Join button was incorrectly labelled. 5v5 Friendly Fire On servers are accessible only through server browser. DIRECTX IMPROVEMENTS Players running the game on machines that do not support DirectX 11 will no longer be able to select it in the options menu. Removed the DirectX pop up when launching the game. Fixed an issue with V-sync not working on DirectX 11
Last week we re-introduced server browser to Dirty Bomb, but it’s had a few teething issues. We’ve made a few improvements to make the process far better for everyone, alongside a couple of changes to our DirectX 11 implementation: QUICK JOIN AND SERVER BROWSER IMPROVEMENTS Fixed a bug where ping based server selection would not work correctly. This would cause players to be connected to unsuitable servers outside of their region with high pings. Fixed an issue where the Stopwatch Quick Join button was incorrectly labelled. 5v5 Friendly Fire On servers are accessible only through server browser. DIRECTX IMPROVEMENTS Players running the game on machines that do not support DirectX 11 will no longer be able to select it in the options menu. Removed the DirectX pop up when launching the game. Fixed an issue with V-sync not working on DirectX 11