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Latest Dire Vengeance updates
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- Dire Vengeance
UNITY SECURITY PATCH
Dire Vengeance was recompiled to remove a security vulnerability in Unity.
Security1 change - Dire Vengeance
CONTINUE BUG FIX
CONTINUE BUG FIX Fixed a bug that caused the player to start at a boss when continuing instead of in the upgrade room on Page and Squire difficulties Automatically fully power up player on death at final boss
Patch notes1 changeFix - Dire Vengeance
LOCALIZATION BUG FIX
LOCALIZATION BUG FIX Some users see an error that no translations are available. Language fallback was reimplemented and assets recompiled to address this.
Patch notes - Dire Vengeance
Text Bug Fix
TEXT BUG FIX A bug which prevented text from displaying properly for some players has been fixed
Patch notes1 changeFix - Dire Vengeance
Dire Vengeance Difficulties
Dire Vengeance Difficulties 2 additional difficulties have been added to the original gameplay difficulty The 3 difficulty levels are: Page (Easy) Pandora deals 50% more damage to enemies Pandora takes 50% less damage f…
Patch notes15 changesGameplayBalance - Dire Vengeance
16-Bit Mode
16-BIT MODE Turn 16-bit mode on in the "Help and Options" menu.
Announcement - Dire Vengeance
TUTORIAL USABILITY UPGRADES
TUTORIAL USABILITY UPGRADES Removed bug that allowed the Tutorial to be soft locked Added descriptions of all upgrades to the Tutorial
Announcement2 changesGameplay - Dire Vengeance
UI and Balance Updates
The text system has been updated to be sharper The Power Up bar now uses glyphs instead of words to indicate what each one does Adjusted Arcana boss Adjusted Skullipede boss Adjusted item drops Scene optimizations to im…
Store5 changesGameplayPerformance - Dire Vengeance
BALANCE ENEMIES AND ADJUST TIMER FORMAT
Minor patch Update formatting on game timer Adjust Strength boss Adjust Ice Knight boss Adjust Hierophant boss Adjusted method for calculating total number of achievements acquired to be more accurate and reliable
Patch notes1 changeGameplay - Dire Vengeance
TIMER UPDATE
Updated the formatting of the displayed time at the end of the game.
Announcement1 changeGameplay - Dire Vengeance
GAME TIMER, BUG AND BALANCE FIXES
Want to know how long it took you to beat Dire Vengeance? Now you can! A new game timer has been added. In order to use it, just start the game from Stage 1 and play through to the end. Your final time will be shown in…
Announcement2 changesGameplayBalance - Dire Vengeance
UPDATE TO THE HERMIT AND POPO BAWA
The Hermit was rebuilt to eliminate rare bug. Popo Bawa was updated to remove lingering objects which could damage the player after Popo Bawa death. Minor updates and bug fixes.
Announcement1 changeBalance - Dire Vengeance
BUER UPDATE
Buer updated to have more complex movement.
Announcement1 changeGameplay - Dire Vengeance
VARCOLAC DESIGN UPDATE, BUG FIXES
Varcolac was updated with additional attacks and refinements to the current attacks. Various bosses were updated to respond to weapons in a consistent way. Minor bug fixes were implemented.
Announcement2 changesGameplay - Dire Vengeance
Boss Adjustment and Tutorial Update
All bosses adjusted to increase playability. The Tutorial was revised to provide more instruction on the Powerup System. Some weapon locations were adjusted.
Announcement1 changeGameplay - Dire Vengeance
Ice Knight Update
Ice Knight update to improve playability. Added screen shake to Telekinesis subweapon.
Announcement1 changeGameplay

