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Steam News9 April 20251y ago

Game patch v1.1.0

Hello everyone 👋! I have released the last content update for the game that includes the new biome, some QoL features and some bug solving. Here you have all the changes: New: Added a new colorful forest biome.

Full notes

Full Dipets update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone 👋!

What changed

3 fixes8 additions4 changes0 removals
  • Maps
  • Gameplay
  • Performance
  • Fixes
  • UI and audio
addedI have released the last content update for the game that includes the new biome, some QoL features and some bug solving.
addedNew:Added a new colorful forest biome.
addedNew:Added a new npc located in the new biome and its achievement.
addedNew:Added achievement for Plinat.
changedNew:3 "Seasonal" npcs that will appear during Christmas (24 December to 6 January), Halloween (31 October and 1 November) and Valentine's day (14 February) on different biomes. These don't have achievements.
addedQoL features:Added a digital clock under the minimap.

I have released the last content update for the game that includes the new biome, some QoL features and some bug solving.

Here you have all the changes:

New:

  • Added a new colorful forest biome.

  • Added a new npc located in the new biome and its achievement.

  • Added achievement for Plinat.

  • 3 "Seasonal" npcs that will appear during Christmas (24 December to 6 January), Halloween (31 October and 1 November) and Valentine's day (14 February) on different biomes. These don't have achievements.

QoL features:

  • Added a digital clock under the minimap.

  • Intro can be skipped now.

  • You now start with a random Dipets instead of always the same.

  • Added hints for INT required in Dipet skill menu and combat.

  • Your dipet will stay still when using the defend command.

  • Reduced skill cooldowns in combat to make battles faster.

  • Dipet won't change skills when evolving (unless the new evolution has a different Type).

  • Increased default fps limit to 240 (you can still change it in config menu).

Bugs solved:

  • Fixed a bug that made the resolution to not load correctly.

  • Changed method of getting screen dimensions for resolution (previous one didn't work properly for some people).

  • Fixed a bug that made the game crash when trying to interact with the training attack sign.

  • Fixed some typos in conversations (let me know if you find more please).

As I commented in the last post, I have lost motivation after seeing many people saying that the game is not fun and that there is practically zero interest in the game. I will keep making games in my free time (probably not as much as I have now) and uploading them to Itch.io: https://kiriboo.itch.io/ until I have a new cool idea and some interest in it. I really appreciate the small community and content creators who took a bit of time to support me and the game.

If you have any problems or want to give some feedback about the game, let me know through my social media, I'm always open for suggestions:

X ✦ Bluesky

Or the game social media:

X ✦ Bluesky

Thank you everyone, Roberto.

Source

Steam News / 9 April 2025

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